The Dreamer

About the Project 

Prototype to help with my Capstone Pitch for my Master's in Games and Playable Media

Teaser I made for the Pitch

Design Document

This was a pretty rough, but organized design document for The Dreamer

Dreams (Game)

Shooting

The shooting system is done using

Movement

Wall Run

There are 3 phases for a Wall Run

Vaulting

Vaulting is done using line traces and root motion animations.

Climbing

I implemented a point climb system, where the character jumps into a Hang using line traces, and then sphere traces are cast towards the direction the character wants to move and the the character capsule is moved towards it.

Interaction System and Pickups

Dream-Like Feel

Moving Objects and Camera Effects. 

The Wall Moves in.